Public Art ∙ Fine Art ∙ Game Art

Texture Heavy Concepts

Made on Gadigal Country by hand.

Features

  • Instinct is a psychological horror indie game with painterly isometric visuals, original music and a tense narrative powered by Godot.

    Team based in Australia & France. Demo slated for end of Q1, 2026.

  • Her Strength in Fragments multimedia exhibition in dialogue with sculptor Helena Lillywhite.

    Dates: 21st - 27th April 2026 @ Tiliqua Tiliqua in Newtown, Sydney / Gadigal country.

  • Historically-informed video game about saving scrolls during the Viking raid on Lindisfarne monastery in 793 AD.

    Play | Art Insights | Asset Pack

    Made in collaboration with programmer Arkasaur.

  • 4K murals available for licensing and commission through Sugar Glider Digital and Art Pharmacy.

    • ‘Lumen Wave’ currently licensed for display on a large format lobby screen in Melbourne; Wurundjeri Woi-wurrung and Bunurong / Boon Wurrung country.

    • ‘Crest Form’ will be visible at Victoria Cross Metro in North Sydney / Gadigal country, starting May 2025.

  • Maroubra, Sydney / Gadigal land ∙ January - June 2025

    • Research: Australian art history; accessibility in art; Braille

    • Project development [GUARDIAN waypointers]

  • Randwick, Sydney / Gadigal land ∙ October - December 2024

  • ‘Tell Me Like You Mean It 7’ emergent voices e-chapbook ∙ August 2024

    • Cover design: ‘Crack in the Tower’

    • Poem (details upon request)

  • Eastern Suburbs, Sydney / Gadigal land ∙ August 2024