Public Art ∙ Fine Art ∙ Game Art
Texture Heavy Concepts
Made on Gadigal Country by hand.
Features
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Instinct is a psychological horror indie game with painterly isometric visuals, original music and a tense narrative powered by Godot.
Team based in Australia & France. Demo slated for end of Q1, 2026.
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Her Strength in Fragments multimedia exhibition in dialogue with sculptor Helena Lillywhite.
Dates: 21st - 27th April 2026 @ Tiliqua Tiliqua in Newtown, Sydney / Gadigal country.
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Historically-informed video game about saving scrolls during the Viking raid on Lindisfarne monastery in 793 AD.
Play | Art Insights | Asset Pack
Made in collaboration with programmer Arkasaur.
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4K murals available for licensing and commission through Sugar Glider Digital and Art Pharmacy.
‘Lumen Wave’ currently licensed for display on a large format lobby screen in Melbourne; Wurundjeri Woi-wurrung and Bunurong / Boon Wurrung country.
‘Crest Form’ will be visible at Victoria Cross Metro in North Sydney / Gadigal country, starting May 2025.
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Maroubra, Sydney / Gadigal land ∙ January - June 2025
Research: Australian art history; accessibility in art; Braille
Project development [GUARDIAN waypointers]
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Randwick, Sydney / Gadigal land ∙ October - December 2024
Held: armours that sustain existence. 10% of $1,300 sales committed to grassroots and charitable initiatives.
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‘Tell Me Like You Mean It 7’ emergent voices e-chapbook ∙ August 2024
Cover design: ‘Crack in the Tower’
Poem (details upon request)
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Eastern Suburbs, Sydney / Gadigal land ∙ August 2024
Cover design: ‘Keep Cup’
Interview, pg. 16