Placemaking Art ⋅ Fine Art ⋅ Game Art
Currently producing digital & traditional silk works in Sydney / Gadigal with digital artworks available for licensing or commission through SUGAR GLIDER DIGITAL and ART PHARMACY.
Coarsecurve is Angélique Moseley (she/they): a self-taught artist, systems & language nerd, game master & silly biscuit. They take the ‘eager and broad’ approach to a practice that includes concept art, digital murals, fabric+hardware installations, print works, painting and projections.
Photography credit: Part of Randwick City Council’s Barrett House Studios.
Photograph Mark Bond, 2024.
10% of every purchase here goes towards making the world a more sustainable, equitable place. Let’s do some good.
Access, inclusion and intention are at the heart of Coarsecurve’s artwork.
Most recent workshops:
Workshop Skills (Flenk Collective).
Accessible Exhibition Design (AARTS).
2011 - 2015 MA Language & Literature, University of Edinburgh
Board game deep dive (playing, teaching, design)
2016 Writing for Film & TV, Vancouver Film School
Comics & video game electives
2018 - 2021 Art & TTRPG self-study (trad + digi art | GMing, design)
Chivalrotten poetry collection published (Typewronger Books); freelance editing
2022 Coarsecurve launches
2024 - 2025 Getting involved
Attending Sydney dev groups; Sydney / Gadigal artist residencies
2026 Collabs + Exhibition
Instinct game art, silk works, collaborative focus
Tiliqua Tiliqua, 2026. Photo Pinga Matereke.
Randwick City Council’s Barrett House Studios, 2024. Photographs Mark Bond.